Retail Shrooms · Robinhood Chain · 4663 Mechanics, full

$SHROOM

Every shroom already earns an equal share of the pot. $SHROOM is how it earns more.

Live on Uniswap V4. Own swap page: retailshrooms.lol/swap

Add $SHROOM to your wallet

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01

What is already running

This is not a promise. It has been paying since launch.

Ten percent of every secondary sale goes to a contract, not a wallet. Half of that buys real tokenised GameStop and pays it into each shroom's own wallet, every shroom owns one, via ERC-6551.

It has paid out twice so far, 263.15 GME across all 888. Every shroom is holding 0.29634 GME right now. It is still there. Check your number on the front page and pull it out yourself.

NOBODY ON THE TEAM TRIGGERED IT A holder did. Buying, opening a round and paying out are all permissionless anyone can run them, and someone already has.

Today all 888 take an equal share. $SHROOM is what changes that.

888sold out, fully on-chain
0.29634GME in every shroom, 2 rounds paid
10%royalty · half to the pot
263.15GME paid out so far
02

What $SHROOM actually does

One sentence: you burn $SHROOM into a shroom, and that shroom takes a bigger slice of every payout from then on.

Burning means destroying. The tokens are not staked, not locked, not held by us, they leave circulation permanently and the supply falls. What you get back is a permanent increase to that shroom's share.

01
Today every shroom is Tier 1 and takes an equal share. Nothing burned, nothing to do.
02
Burn $SHROOM into it and it moves up a tier. Its share of every future payout goes up and stays up.
03
Burn more to keep climbing. Burns add together nothing is spent twice.
04
A rarer shroom gets more from the same burn, for ever.
EVERY SHROOM GETS ITS FIRST TIER FREE The airdrop below is sized to exactly one tier, enough to take any shroom from Tier 1 to Tier 2 without buying anything. Hold one and you are already in.

The exact costs, the formula and how far it goes are in section 04. What follows first is where the tokens come from.

03

Supply and allocation

88,800,000 $SHROOM. Minted once. No mint function. No owner. Nothing can create more, not us, not anyone.

60%
25%
10%
5%
allocationtokenssharewhat it is for
Liquidity53,280,00060% Into the pool.
Airdrop22,200,00025% 25,000 to every shroom, enough to burn for one tier, free.
Operations8,880,00010% Running costs. Address published day one.
Founders4,440,0005% Address published day one.
THE TEAM HOLDS 15% Ten percent operations, five percent founders. Both addresses go public before launch so anyone can watch them. We are saying it rather than letting someone find it.
04

Tiers

Burning $SHROOM into a shroom raises its share of every payout, permanently. Burns are cumulative and irreversible, the tokens are destroyed, not staked, not locked, gone.

weight = rarity × ( 1 + √( burned ÷ 25,000 ) )
tierweighttotal burnedextra from tier belowunlocks when the collection has burnedcould ever reach it
Tier 10-open at launchall 888
Tier 225,00025,000open at launch, the airdrop covers it888
Tier 3100,00075,00011,100,000754
Tier 4225,000125,00022,200,000335
Tier 5400,000175,00033,300,000188
Tier 6625,000225,00044,400,000120
Tier 7900,000275,00055,500,00083

Read the last column. That is the absolute maximum, assuming every token that will ever exist gets burned, nobody sells, and nobody stays put. In reality it will be a fraction. The top tiers are scarce by arithmetic, not by a rule we invented.

THE FIRST BURN IS THE BEST VALUE Four times the burn doubles your weight. Nine times triples it. Getting started is cheap and climbing gets progressively harder, and the airdrop covers that first, best step for every holder.
TIERS OPEN THEMSELVES The contract holds one rule: max weight = 2 + (total burned ÷ 11,100,000). Higher tiers unlock as the whole collection burns. We do not release them and we cannot hold them back. A whale cannot run ahead alone, the ceiling only rises when everyone burns.
05

Rarity, and why ours can be proved

A rarer shroom out-earns a common one for the same burn permanently. Rarity multiplies the whole weight; no amount of burning closes the gap.

Every Retail Shroom is drawn from bytes inside the contract. There is no server, no IPFS, nothing anyone has to keep paying for. Which means a contract can read a shroom's traits directly:

traitsOf(146) → [1, 255, 5, 8, 39, 255]

So the weight a shroom is given can be verified by anyone. Nobody has to take our word for what a shroom is worth, the number is derived on-chain from the token itself.

THE COMPARISON The collections we get measured against keep their traits on a web server or on IPFS. Their rarity multipliers are numbers their teams assert. If the box goes down or the file changes, nobody can check. Ours cannot be changed and does not need trusting.
06

Sellers pay stayers

Every sale of $SHROOM pays 5% into the pot. Buying is free.

80%to the pot, buys stock for the shrooms
20%operations
0%fee on buying

Anyone leaving funds the shrooms of everyone who stays. The fee lives in a Uniswap V4 hook, and in V4 the hook is part of the pool's identity so once the pool exists the fee cannot be removed, reduced or switched off, by us or by anyone.

This runs on top of the 10% NFT royalty already feeding the pot. Two sources, one pot.

AT LAUNCH Nothing trades at all until trading is opened. The pool can hold liquidity for as long as we like before the first swap is possible, so it goes in early where it can be checked, and the airdrop is paid out before anyone can trade against it.

When the switch is thrown, both sides pay 90%, falling in a straight line to 5% over thirty minutes. After that, buying is free forever and only selling is charged. Charging buyers too is the point: a ramp that only charged sellers would be beaten by buying the first block for nothing and waiting half an hour to dump.

The ramp starts at the switch, not at the moment the contract was deployed, so funding the pool and paying 888 shrooms first does not burn any of it.
07

The shrooms decide what the pot buys

Every round, holders vote on which stock the whole pot buys.

01
Sixteen desks, each a real tokenised stock. You vote with weight, so a higher-tier shroom carries more. One transaction covers every shroom you hold.
02
Whichever ticker wins, the entire pot buys that one stock. Not spread across a list, all of it.
03
It pays out to every shroom by weight, into each one's own wallet. Shrooms that backed the winning ticker earn double.
04
The winner is barred for several rounds, so the pot rotates instead of one ticker owning it.
VOTING LOCKS BEFORE IT CLOSES Otherwise the move is to wait and copy whoever is ahead, everyone lands on the favourite, everyone gets the double, and the bonus cancels out. Locking the final stretch means the people who moved early actually took a risk.

The tally is on-chain and settlement is permissionless. We do not choose what the pot buys and we cannot stop a round settling.

08

What we will not be able to do

The strongest thing we can offer is a list of things that will be impossible, including for us.

 after launch
Mint more $SHROOMImpossible. No mint function exists.
Change the tokenImpossible. Ownership burned to 0x…dEaD.
Upgrade a contractImpossible. Nothing is a proxy.
Pause anythingImpossible. No pause function exists.
Remove or lower the feeImpossible. The hook is welded to the pool.
Pull the liquidityImpossible. The contract holding it has no withdraw function. Not owner-gated, not timelocked. It was never written.
Choose what the pot buysImpossible. Holders vote, settlement is open to anyone.
Stop a payoutImpossible. Anyone can trigger one. Someone already has.
Take the potImpossible. It pays into the shrooms' own wallets.

Everything gets simulated against the live chain before it goes out, and read back off the chain afterwards. That is how the collection, the renderer and the payout engine all shipped. None of them have needed fixing.

Retail Shrooms · 888 · fully on-chain · Robinhood Chain 4663 Launches Thursday 3 September, 15:00 UTC.