Retail Shrooms

Retail Shrooms

888 pixel mushrooms that live inside a contract on Robinhood Chain.

Not a link to a picture. The artwork is the chain — every pixel of every frame is stored on it, and the contract draws each shroom on request. There is no server to keep paying for, no IPFS pin to let lapse, no folder anyone has to look after. Turn off every website on earth and the shrooms are still there.

Each one animates across five frames and is built from six layers and 83 traits. Nothing was hand-placed — every shroom was rolled by weight, so the rare ones are genuinely rare. There are no 1/1s. There are 2/888s.

Minting is free, on OpenSea. Everything after that is the interesting part.

The Pot

Dumb Money

10% of every secondary sale goes to a contract rather than a wallet. Half of it is the team's. The other half buys GME — real tokenised GameStop — and puts it inside the shroom itself.

Inside, not alongside. Every shroom owns a wallet of its own — a real address on the chain, using ERC-6551, the standard that lets an NFT hold assets the way a person does. The GME sits in that address. Sell the shroom and the stock leaves with it, because the thing that decides who can open the wallet is who holds the token. Nothing is transferred and nobody has to be trusted to move anything.

Most projects doing this keep one pot and a ledger saying how much each token is owed — an IOU, only as good as the accounting. A shroom's GME is at its own address. You can look it up on the explorer, anyone can send it something without asking us, and a shroom holding $300 of GameStop is worth at least $300 to whoever buys it next.

Nobody can take it out but the holder. Not the team, not the deployer, not us. There is no owner on that contract, no pause, no upgrade, and no recovery hatch — which also means anything sent there by mistake is gone for good. That is the trade, and we would rather have it that way round.

Mint — Robinhood Chain, on OpenSea
Stage times ↓
Read live from the chain
0GME
Connecting…
per shroom
888shrooms
10%royalty · half buys GME

Dumb money is what Wall Street calls people like us. We put it on a contract and pointed it at GME.

Next payout
Every 7 days. Anyone can trigger it.

Why GME

In January 2021 several hedge funds were short more GameStop than existed. A few hundred thousand people on the internet noticed, bought it, and would not sell. The funds lost billions and the press needed a name for the people who did it. The name they reached for was dumb money — the industry's own term for retail, for anyone whose order is small enough to be somebody else's liquidity.

It was meant as an insult. It got printed on t-shirts, and eventually on a film poster. The people it was aimed at had worked out something the term was designed to obscure: that being small is not the same as being wrong, and that conviction you actually hold is worth more than a thesis you can be talked out of.

So the pot buys GameStop. Not because it is a clever trade — there is no thesis here and nobody is promising you a return. Because it is the dumb money trade, and 888 mushrooms in little hats holding GameStop forever is a funnier and more honest monument than anything smarter would be.

How Dumb Money works

Someone sells a shroom. 10% royalty lands in a contract, not a wallet. Half of it buys GameStop for the holders, half goes to the team.
Once a week Dumb Money opens. The contract counts every shroom straight off the chain — no forms, no claiming, no signup.
Paid per shroom, not per wallet. Hold three, get paid three times.

Why it's called Dumb Money

A Retail Shroom in a HODL cap

Hedge funds have a name for people who buy the thing they actually like instead of the thing they were told to like. The name is dumb money, and it is not meant kindly.

Retail wore it anyway. They made a film about it. Now it is the name on a contract, and the contract holds GME.

Smart money has a thesis, a risk desk and a quarterly letter. We have 888 mushrooms in little hats and one rule nobody can edit.

Rarity — there are no 1/1s, but there are 2/888s

Every shroom is built from six layers: background, body, eyes, head, effect and special. 83 traits in total, all rolled by weight — nothing was hand-placed, so the rare ones are genuinely rare. Twelve scarcest below.

Red BandanaHead
2 of 8880.23%
Stock Cap Red CandleHead
3 of 8880.34%
Cat Mask But With OpacitySpecial
3 of 8880.34%
Buy CapHead
4 of 8880.45%
BrainHead
4 of 8880.45%
Stock Cap2Head
4 of 8880.45%
Diamon HandSpecial
5 of 8880.56%
Gato MaskSpecial
5 of 8880.56%
Game OverEffect
6 of 8880.68%
Top Hat RobinhoodHead
6 of 8880.68%
ChanterelleHead
6 of 8880.68%
Comun 2 RHHead
6 of 8880.68%
▸ Every trait, every count
Background 7
Bad Trip Portal192.14%
Robinhood Trip414.62%
Forest Floor15417.34%
Spore Green15517.45%
Acid Chartreuse16018.02%
Faded Bag17119.26%
Liquid Cyan18821.17%
Effect 17
Game Over60.68%
Money171.91%
Aura 2222.48%
Ray232.59%
Sparks262.93%
Blue273.04%
Aura 3273.04%
Green Star273.04%
Coins273.04%
Hearts283.15%
Aura313.49%
Smoke323.60%
Fire343.83%
Bubbles343.83%
Leaves353.94%
Red Star364.05%
Stars404.50%
Body 15
Bagholder Gold141.58%
Brokerdiamond161.80%
Zian222.48%
Retail Blue293.27%
Wall Street Metal353.94%
Dumb Bronze374.17%
Floor Wood647.21%
Short Squeeze Lava647.21%
Hopium Jade728.11%
Tendie Yellow829.23%
Ape Skin849.46%
PaperPinkhands879.80%
Robinhood vibes889.91%
FOMO Purple9710.92%
HODL Rock9710.92%
Eyes 11
Gold Grillz556.19%
Golden Monocle616.87%
VR Hallucination718.00%
Split Vision768.56%
Clean Dual Specs798.90%
Locked In798.90%
3D Trip Glasses829.23%
Yellow Square829.23%
Blue Blockers9010.14%
Stealth Shades9510.70%
Micro Shades11813.29%
Head 49
Red Bandana20.23%
Stock Cap Red Candle30.34%
Buy Cap40.45%
Brain40.45%
Stock Cap240.45%
Top Hat Robinhood60.68%
Chanterelle60.68%
Comun 2 RH60.68%
Diamond80.90%
Bunny Ears91.01%
Gold Cap91.01%
Magician 2101.13%
Alien111.24%
Streamer111.24%
Robinhood121.35%
Gorro De Navidad131.46%
Magician141.58%
Stock Cap 1151.69%
Super Sayajin151.69%
Otter Cap151.69%
Comun 2161.80%
Crown161.80%
Morel171.91%
ETH Cap182.03%
Pepe Cap182.03%
Top Hat182.03%
Mcdonals182.03%
Chanterelle 1182.03%
Arbol212.36%
Sell Cap212.36%
Conun 2 RH222.48%
Poison232.59%
Meow232.59%
Czar Hat242.70%
Comun 3 Broken252.82%
Black252.82%
Comun 3 Ice252.82%
Comun 1 Purple262.93%
Comun 1273.04%
Bull273.04%
Bear283.15%
BTC Cap293.27%
Comun 3 Roca293.27%
Comun 1 Cozy Pink303.38%
Cat Banie303.38%
ID323.60%
Ese333.72%
HOLD Cap333.72%
Fire Cap394.39%
Special 9
Cat Mask But With Opacity30.34%
Diamon Hand50.56%
Gato Mask50.56%
Covid Mask101.13%
Covid Mask 2111.24%
Fries And Burger171.91%
Ninja Mask171.91%
Tablet Or Phone202.25%
Beer273.04%

Every shroom carries a rarity rank, 1 to 888, scored across all six layers. Rarest in the collection is #146, then #685 and #555. See the full ranking in the gallery →

Nobody can take it

Dumb Money is a contract with no private key. There is no withdraw that reaches it. The only thing that moves that money is the payout, and the payout pays holders and can do nothing else.

Anyone can press the button. Nobody can point it somewhere else. Including us.

Drawn on the chain, not stored on a server

Every shroom is 32×32 pixels, five frames, built from bytes held in the contract itself. No IPFS, no image host, nothing to keep paying for. If every website on earth went dark the shrooms would still render.

The whole collection is about 60 KB of artwork on-chain.

Check it yourself

Collectionnot deployed yet
Dumb Moneynot deployed yet
Splitternot deployed yet
GameStop